Release v0.1.3
A Village in the Sky » Devlog
Multiple crash fixes:
- When a villager carrying something started to starve. (src/game/map.lua:378: attempt to index local 'grid' (a nil value))
- When a builder got a new directive, while being assigned to an untouched construction site. (src/game/constructioncomponent.lua:263: bad argument #1 to 'ipairs' (table expected, got nil))
- When choosing a new tile or building on certain platforms. (src/game/rendersystem.lua:316: attempt to compare number with nil)
- When reassigning a builder who was getting food. (src/game/constructioncomponent.lua:250: attempt to perform arithmetic on a nil value)
- When moving the camera on Android. (src/game/init.lua:583: attempt to index field 'dragging' (a nil value))
Files
AVillageInTheSky_0.1.3_win64.zip 5.5 MB
Feb 28, 2020
AVillageInTheSky_0.1.3_macos.zip 7.6 MB
Feb 28, 2020
AVillageInTheSky_0.1.3_android.apk 9.6 MB
Feb 28, 2020
AVillageInTheSky_0.1.3.love 1.5 MB
Feb 28, 2020
Get A Village in the Sky
A Village in the Sky
Status | Released |
Author | Drauthius |
Genre | Strategy |
Tags | 2D, Casual, City Builder, Management |
Languages | English |
More posts
- Release v0.1.5Oct 22, 2020
- Release v0.1.4Oct 09, 2020
- Release v0.1.2Feb 02, 2020
- Release v0.1.1Dec 04, 2019
- Project concludedNov 30, 2019
- Getting thereJul 13, 2019
- Some changesJul 13, 2019
- Restricting the build areaJul 13, 2019
- A first lookJul 13, 2019
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