A first look
A Village in the Sky » Devlog
This is about as far as I have gotten at the moment. Tiles are somewhat randomized, and can be placed when connected to other tiles. The game starts with only the tile with the stone monolith in the middle, and the small huts can be placed on the tiles without the forest. There’s not much else going on at the moment. I’ve created some sprites for people and resources, but they’re currently static. The sprites are a bit blurry, because it’s using a linear interpolation to zoom them. I’m thinking that I will need to at least double the sprite dimensions, because the people are just four pixels wide, and create an outline for the tiles so that a nearest interpolation can be used for the zooming.
Get A Village in the Sky
A Village in the Sky
Status | Released |
Author | Drauthius |
Genre | Strategy |
Tags | 2D, Casual, City Builder, Management |
Languages | English |
More posts
- Release v0.1.5Oct 22, 2020
- Release v0.1.4Oct 09, 2020
- Release v0.1.3Feb 28, 2020
- Release v0.1.2Feb 02, 2020
- Release v0.1.1Dec 04, 2019
- Project concludedNov 30, 2019
- Getting thereJul 13, 2019
- Some changesJul 13, 2019
- Restricting the build areaJul 13, 2019
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